Turn

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The sum of a character's actions during a round. On their turn, a character can spend movement points to move and action points to perform an attack action or use their abilities. The order in which you take actions in combat matters. A character can only move around the battlefield before they take an attack action.
Once a character attacks, they lose their remaining movement points, unable to move until the start of their next turn. There is a way around this, however, if, for example, the character has some way of gaining movement points after attacking.