Helmets
Helmets are a type of equipment item worn in the head slot.
| Name | Type | Description | Restrictions |
|---|---|---|---|
Adeptus Arbites Helmet |
Helmet | The wearer gains +15 Coercion. If the wearer is the Arbitrator, they gain +20 Coercion instead. | Must Not Have: Adeptus Astartes Equipment, Aeldari Equipment, Drukhari Equipment |
Analyst's Helmet |
Helmet | When the wearer kills a target with an exploit using a single or deadeye shot, the nearest enemy immediately gains 1 exploit. | Must Not Have: Adeptus Astartes Equipment |
Ancient Terra Monocle |
Helmet | The wearer's Lore (Imperium) tests depend on Fellowship instead of Intelligence and gain a +3 bonus. | Must Not Have: Adeptus Astartes Equipment |
Arch-Strategist's Visor |
Helmet | The wearer gains an additional stratagem: all allies in the target Combat Tactics area instantly reload their weapons after each attack made by them until the start of the wearer's next turn | Must Not Have: Adeptus Astartes Equipment |
Biometric Goggles |
Helmet | The target of the wearer's single-shot attack gains +50% dodge against that attack. But if this attack hits and scores a critical hit, it deals +30% more critical damage and gains +100% overpenetration. | Must Not Have: Adeptus Astartes Equipment |
Carmine Crown |
Helmet | Whenever a bleeding, burning, or toxin effect inflicted by the wearer deals damage to an enemy, that enemy suffers a −5% armour penalty against only the wearer's attacks, and the wearer gains +5% critical hit chance against them. Stacks. | Must Not Have: Adeptus Astartes Equipment |
Chartist's Monocle |
Helmet | This monocle grants the wearer a +15 bonus to Commerce. | Must Not Have: Adeptus Astartes Equipment |
Commander's Monocle |
Helmet | Whenever an ally under the effect of the wearer's Voice of Command ability makes an attack during an extra turn, this attack deals an additional +(3 × FEL bonus)% damage. | Must Not Have: Adeptus Astartes Equipment |
Commander's Visor |
Helmet | An ally under the effect of the wearer's Break Their Ranks! ability gain a +1 bonus to deflection for each enemy adjacent to this ally. | Must Not Have: Adeptus Astartes Equipment |
Commissar Cap |
Helmet | Grants the wearer +10 Fellowship. Also grants +Fellowship Bonus% critical hit chance, both to the wearer and their allies. | Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Coordinate Oracle |
Helmet | This matrix grants the wearer a +15 bonus to Awareness. | Must Not Have: Adeptus Astartes Equipment |
Corruption Eradicator Helmet |
Helmet | The wearer's critical damage bonus is doubled against xenos, daemons, and psykers. | Requires: Adepta Sororitas |
Crusade Plate Helmet |
Helmet | When the wearer attacks with a heavy weapon, they deal +30% additional damage, but their critical hit chance is reduced by −50%.
This effect is inactive, while the wearer is under the confident approach effect. |
Requires: Adeptus Astartes Equipment |
Cultist Hood |
Helmet | Requires Heretical — Adherent
Once per turn, when the wearer uses a psychic power attack, they either restore 2 AP or take 10 warp damage with a 50% chance for each of those effects. |
Requires: Heretical — Adherent Must Not Have: |
Dark Visionary Hood |
Helmet | This hood grants the wearer a +10 bonus to Willpower and +15% damage to psychic and Navigator powers, but inflicts a −10 penalty to Weapon Skill and Ballistic Skill. | Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Deck Officer's Helmet |
Helmet | Grants +5% armour. | Must Not Have: Adeptus Astartes Equipment |
Demolitionist's Goggles |
Helmet | Whenever the wearer fails a Demolition skill test, they can immediately re-roll it, using Agility instead of Demolition. | Must Not Have: Adeptus Astartes Equipment |
Emperor's Justice |
Helmet | Allies auto-dodge the wearer's burst attacks.
Overpenetration of wearer's weapon is increased by +BallisticSkill%. |
Requires: Adeptus Astartes Equipment |
Enforcer Helmet |
Helmet | All targets of Taunting Scream suffer a −(2 × (STR bonus + TGH bonus)) penalty to their Willpower tests against this ability. | Must Not Have: Adeptus Astartes Equipment |
Enhanced Data-Tether Mask |
Helmet | When the wearer uses Machine Spirit Communion, their Intelligence is increased by +5 for each affected target until the end of combat. | Requires: Reject the Flesh 1 Must Not Have: |
Ethereal Visor |
Helmet | The wearer's psy rating is increased by +1.
As long as the wearer has 100% wounds, they deal +(5 × WP bonus)% additional damage with their psychic powers and psyker staves. |
Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Eyes of Joyeuse |
Helmet | The wearer's psy rating is increased by +1 against daemons and for each rank of Dogmatic.
! Can only be equipped by a sanctioned psyker. |
Requires: Sanctioned Psyker Must Not Have: |
Face of the Sovereign |
Helmet | The wearer gains an additional +1 resolve whenever they kill an enemy. | Must Not Have: Adeptus Astartes Equipment |
Foulsight Veil |
Helmet | Grants a +15 bonus to Perception but a −5 penalty to Willpower. | Requires: Aeldari Equipment |
Ghost Helm |
Helmet | The wearer uses Willpower for dodge tests instead of Agility.
Whenever the wearer dodges an attack, they gain +1 psy rating until the end of their next turn. Stacks. |
Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Great Librarian Glasses |
Helmet | The wearer gains +20 to all Lore skills. | Must Not Have: Adeptus Astartes Equipment |
Gunslinger's Helmet |
Helmet | Grants the wearer's ranged attacks +(2 × rate of fire)% damage. | Must Not Have: Adeptus Astartes Equipment |
Helm of Determination |
Helmet | Requires Conviction — Iconoclast
The wearer of this helmet gains +(2 × FEL bonus)% armour. The helmet also grants a bonus to Fellowship equal to (2 × Iconoclast rank). |
Requires: Iconoclast — Follower Must Not Have: |
Helmet of the Devoted Protector |
Helmet | Requires Dogmatic — Follower
This helmet grants its wearer immunity to enemy critical hits for the first 3 rounds of combat. |
Requires: Dogmatic — Follower Must Not Have: |
Hunter's Focus |
Helmet | The wearer gains +25 Awareness and +20% critical damage on their single-shot attacks. | Requires: Aeldari Equipment |
Interrogation Goggles |
Helmet | These goggles grant the wearer a +5 bonus to Lore (Xenos). They also grant +10% hit chance against xenos. | Must Not Have: Adeptus Astartes Equipment |
Laughing Wolf Helm |
Helmet | When the wearer performs a melee area attack, the base damage is increased by +2 for each target affected by it. | Requires: Adeptus Astartes Equipment |
Lexmechanic's Goggles |
Helmet | Grants +3 Logic. | Must Not Have: Adeptus Astartes Equipment |
Lingering Whisper |
Helmet | The wearer deals +(10 + PER bonus) more damage to targets with less than 50% wounds. | Must Not Have: Adeptus Astartes Equipment |
Mark 8B3-5 Filter Gas Mask |
Helmet | The wearer gains +25 Athletics and becomes immune to toxin. | Must Not Have: Adeptus Astartes Equipment |
Marshal's Helmet of the Koronus Expanse |
Helmet | When the wearer hits an enemy with a shield, all allies in a 3-cell radius gain +5 resolve until the end of combat. Does not stack. | Must Not Have: Adeptus Astartes Equipment |
Mask of Whispers |
Helmet | Requires Heretical — Votary
When the wearer scores the first successful critical hit on their turn, the target will suffer from perils of the warp. The wearer does not suffer this effect themselves. |
Requires: Heretical — Votary Must Not Have: |
Mechanicus Respirator |
Helmet | This respirator grants the wearer a +15 bonus to Medicae. | Must Not Have: Adeptus Astartes Equipment |
Meragon Helmet |
Helmet | If the wearer is the Arbitrator with the Castigator specialisation, their Castigator abilities cost 0 AP. | Must Not Have: Adeptus Astartes Equipment |
Mind Assemble Circlet |
Helmet | Whenever the wearer uses a psychic power, they can trigger one of the following:
If veil degradation is increased to 15 or beyond, this effect triggers perils of the warp even when using minor psychic powers. |
Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Navigator Monocle |
Helmet | The wearer gains +10 Willpower and Fellowship.
Whenever an ally is affected by the wearer's abilities, that ally gains +(2 × (WP bonus + FEL bonus))% dodge reduction on their next turn. Does not stack. |
Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Noise Suppression Helmet |
Helmet | When the wearer kills an enemy in a 1-cell radius with a shot, they gain +1 resolve until the end of combat. | Must Not Have: Adeptus Astartes Equipment |
Outcast's Visor |
Helmet | Whenever the wearer kills a target with a single ranged attack for the first time in combat, the wearer immediately makes an additional attack. | Requires: Aeldari Equipment |
Peripheral Control Monocle |
Helmet | Using a non-attack ability grants the wearer a +5% bonus to dodge and parry for each enemy adjacent to the wearer for 1 round. This effect stacks. | Must Not Have: Adeptus Astartes Equipment |
Peripheral Visor |
Helmet | Each time the wearer spends 10 stacks of tactical advantage, they gain +1 resolve until the end of combat. | Must Not Have: Adeptus Astartes Equipment |
Pinpointing Visor |
Helmet | Grants +15% critical hit chance to ranged attacks against enemies with less than 50% wounds left. | Must Not Have: Adeptus Astartes Equipment |
Pirate's Eyepatch |
Helmet | This eyepatch grants its wearer a +20 bonus to Coercion and applies a −5 penalty to Awareness. | Must Not Have: Adeptus Astartes Equipment |
Poet's Grace |
Helmet | The wearer gains +25 Commerce and +25 Persuasion. | Must Not Have: Adeptus Astartes Equipment |
Provocateur's Helmet |
Helmet | Applies a −10 penalty to Perception for all attacks made against the wearer and to all enemies in a 2-cell radius from the wearer. | Must Not Have: Adeptus Astartes Equipment |
Psy-Stifler |
Helmet | Decreases wearer's psy rating by −1. At the start of the wearer's turn, veil degradation is decreased by −2.
! This item cannot be unequipped. |
Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Purifying Flame Helmet |
Helmet | The wearer's melta weapon attacks cost −1 AP less and melta weapon range is increased by +2 cells. | Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Ranger's Visor |
Helmet | Grants a +10 bonus to Ballistic Skill. | Requires: Aeldari Equipment |
Red Wolf Skull |
Helmet | The wearer gains +10% armour and immunity to all critical hits. | Requires: Adeptus Astartes Equipment |
Retinal Analyser |
Helmet | Whenever the wearer hits a target with a shield, that target must pass a Toughness resistance test or be knocked prone. | Must Not Have: Adeptus Astartes Equipment |
Saboteur's Helmet |
Helmet | The wearer suffers −35% less damage from area attacks.
The first use of a grenade in a turn does not count toward the limit of attacks per turn. |
Requires: Drukhari Equipment |
Self-Calibrating Goggles |
Helmet | The wearer's successful single attacks inflict stunned on the target for 1 round if the target fails a Willpower resistance test with a −5 penalty. | Must Not Have: Adeptus Astartes Equipment |
Self-Calibrating Helmet |
Helmet | The wearer's successful single attacks inflict stunned on the target for 1 round if the target fails a Willpower resistance test with a −5 penalty.
If the wearer attacks a stunned enemy, the nearest enemy becomes stunned as well. |
Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Sniper's Bravado |
Helmet | Whenever the wearer's single-shot ranged attack deals damage equal to or more than 25% of the target's maximum wounds, this attack randomly inflicts blinded, staggered, or slowed on that target for 1 round. | Must Not Have: Adeptus Astartes Equipment |
Spinner's Mask |
Helmet | If the wearer has 10 or more stacks of bloodblessed, they gain +1 resolve. | Must Not Have: Adeptus Astartes Equipment |
Steel Guidance |
Helmet | The wearer gains +25 Coercion.
Whenever the wearer targets an ally with an ability, that ally gains +10% melee damage until the end of the round. |
Must Not Have: Adeptus Astartes Equipment |
Swashbuckler's Goggles |
Helmet | The wearer's shots in melee range have a +20 bonus to dodge reduction. | Must Not Have: Adeptus Astartes Equipment |
Tactical Genius |
Helmet | Whenever the wearer blocks, dodges, or parries an attack, momentum is increased by +10. | Must Not Have: Adeptus Astartes Equipment |
Tactical Goggles |
Helmet | +5% to hit chance
+3% to critical hit chance |
Must Not Have: Adeptus Astartes Equipment |
Tactical Vox-Transmitter |
Helmet | If the wearer is the Arbitrator with the Castigator specialisation, their Castigator ability range is increased by +1 cell. | Must Not Have: Adeptus Astartes Equipment |
Tamer of the Empyrean |
Helmet | If psychic phenomena or perils of warp are triggered, the wearer gains +1 psy rating during their next turn. | Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Targeting Visor |
Helmet | Increases the wearer's chances to hit targets at a range of 10 or further by 20%. | Requires: Aeldari Equipment |
Thassertium Mask |
Helmet | The wearer gains +1 psy rating and +15 Persuasion.
If perils of the warp is triggered and a daemon is summoned, that daemon attacks the closest to it non-daemon target. |
Must Not Have: Adeptus Astartes Equipment |
The Guardian Crown |
Helmet | The wearer gains + 10 Toughness.
Once per combat, whenever the wearer's wounds drop below 35%, the wearer gains +(3 × TGH bonus) wounds. |
Must Not Have: Adeptus Astartes Equipment |
Tiara of the Immaterium |
Helmet | The wearer gains +10 Willpower and suffers −50% less warp damage. | Must Not Have: Adeptus Astartes Equipment |
Unsleeping Eye |
Helmet | When the wearer kills an enemy with the Finish the Job ability, the wearer gains a +20% bonus to damage for 1 round and removes the cooldown on their Orchestrated Firestorm and Last Volley abilities | Must Not Have: Adeptus Astartes Equipment |
Victim's Sorrow |
Helmet | When the wearer hits a target that is in cover with a ranged attack, this attack always scores a critical hit. | Requires: Drukhari Equipment |
Virtue of Contempt |
Helmet | Each time the wearer inflicts burning from flamers, that burning level is doubled. | Requires: Adeptus Astartes Equipment |
Visor of Inevitability |
Helmet | Whenever the wearer inflicts a damage-over-time effect, they gain +1 stack of the inevitability effect.
As soon as the wearer gains 10 stacks of inevitability, they deal (Medicae / 10) direct damage to all enemies suffering from any damage-over-time effects, and all the stacks of inevitability are removed. |
Must Not Have: Adeptus Astartes Equipment |
Visor of Inevitable Retribution |
Helmet | Whenever the wearer inflicts a damage-over-time effect or kills an enemy, the wearer gains +1 stack of the inevitability effect.
As soon as the wearer gains 6 stacks of inevitability, they deal (Medicae / 10) direct damage to all enemies suffering from any damage-over-time effects, and all the stacks of inevitability are removed. |
Must Not Have: Adeptus Astartes Equipment |
Vivisector's Visor |
Helmet | The wearer's single attacks on an opening deal an additional +(20% of the target's maximum wounds)% damage.
The wearer's deadeye shot on an opening deals an additional +(30% of the target's maximum wounds)% damage. |
Must Not Have: Adeptus Astartes Equipment |
Warp Seer's Goggles |
Helmet | Grants +Willpower Bonus Lore (Warp). | Must Not Have: Aeldari Equipment, Adeptus Astartes Equipment, Drukhari Equipment |
Weakness Detector |
Helmet | If the wearer kills an enemy or scores a critical hit, they gain +5 lethality until the end of combat. | Must Not Have: Adeptus Astartes Equipment |
Wrathful Mask |
Helmet | The wearer gains +10 Coercion.
The wearer's incoming melee damage is reduced by −(Coercion / 10)% if the attacker does not have melee superiority. |
Must Not Have: Adeptus Astartes Equipment |
Zero-Sum Lens |
Helmet | The wearer has a Resolve% chance to reduce any incoming damage to 0. | Must Not Have: Adeptus Astartes Equipment |